If you’re into RPGs, or DnD, or general fantasy stuff, I would highly recommend it. I haven’t finished it yet, but the first 20 or so hours have been incredibly fun. It’s been a long time since I’ve enjoyed a game this much, the reviews aren’t wrong with this one.
I’m not into DnD nor fantasy generally, but I am absolutely loving it. 40 hours in so far and I can’t get enough. I have the itch where I’m just thinking about spells all day when I’m not playing
If you feel this way, you should definitely look in to getting into D&D. This game is the closest you’re going to get to playing a D&D campaign in a video game as far as translation to the medium goes.
If you like this game, you will absolutely love D&D.
I will say it definitely has brought up my interest again. My ex used to play and I’ve watched some people play before, but I just feel like I’d have a hard time. I think it’s just my insecurity of needing to be good at things and I feel like I’d be bad at playing. Feels like the pressure would get to me to think of good ideas and such.
I’m playing using moonlight to stream to my shield and an Xbox controller and it’s intuitive and works really well. They add controller friendly UI and features for controller use. It’s handled exceptionally well.
Would recommend 10/10
50hrs+ playtime at time of posting. Not enjoyed a game this much in a very long time.
For what it is, it works exceptionally well on a controller. There’s a reason most of the genre doesn’t even bother, though. There are enough options that you will need to navigate through more than one layer of menus at times.
It’s absolutely worth it, and I’ve played it a lot of hours exclusively on steam deck, but the nature of the genre is that it can’t be quite perfect.
I thought that was a little bit of a step back from Divinity Original Sin 2. Not having an “add all wares” is a little annoying, but I just like the horizontal version with equipment being separate better.
I sometimes click the wrong thing in the world, too. Especially when anything is moving, it changes what’s selected unpredictably at times.
But again, it’s nitpicks. The reason I haven’t played many CRPGs is because I strongly prefer a controller and couch or handheld gaming and they usually just don’t work at all unless you do a bunch of work to set up custom control schemes leveraging steam input hard.
How similar is it to Divinity: Original Sin II? I’m playing through it right now on my steam deck, and I’m really enjoying it so far. Also does anyone know how it runs on a steam deck?
It’s extremely similar to Divinity. The combat system is based on D&D 5th edition, so there is less teleporting people onto flammable surfaces and setting fire to them, but it’s still similar enough to be called a spiritual successor.
I’ve just started playing on steam deck about a week now. Overall its great and well worth it. it very much feels like the originals, but modernised with more options and choices. So long as you have the 100GB or so free.
As others have said, a few bugs in quests and stuff- probably more than i expected for a game that been in beta for a long time.
Save often and be prepared to go back.
Specific issues to (my) steamdeck - I’ve had a few graphics crashes at first.
It’s supposed to run in dx11 mode on steamdeck, but I think mine was launching in vulcan for some inexplicable reason.
I have stable up to date system, and i got it straight from steam - so it should be fine.
Vulcan a bit unstable even at low setttings - playable, but annoying and low is a bit too blocky.
All the fixes on line talk about a “launcher” that doesn’t exist any more.
It was hard to find relevant help and ignore the issues for windows and pre-release circumstances.
In the end I figured out I had to find the launcher.sh config file and manually edit it to point to use the dx executable.
Pretty simple fix once you know that’s what you need to do.
Switching to DX11 seems stable on medium settings (40fps locked) and no crashes so far.
I’ve not tried higher gfx settings yet - I don’t really care about high - medium is great.
it’s pulling about 12W give or take, at medium - so you might be looking 1-2 hours tops on battery.
Playing experience is pretty good on the steamdeck controls.
I was fully prepared to have to use mouse, but haven’t needed to.
I had to get used to the radial menus, but I’ve not even bothered mapping the back buttons to anything yet.
The interface has obviously been designed with a lot of thought about console controllers.
I’d say go for it - i think most people do not seem to have a vulcan issue - otherwise there’d be more comments about it - and it can be fixed easily enough
It’s basically DOS3 with different combat, better dialog mechanics and generally better designed. The way exploration, stealth and general flow is essentially the same as Divinity and will play very much the same way, with some improvements on most areas.
I was sure Starfield (regardless of quality) would win GOTY most places this year. I didn’t expect BG3 to be this successful or even this good. It is definitely the best RPG I’ve played since at least Dragon Age Origins, but I’m pretty confident ever.
My only complaints would be not being able to control the pitch of the camera and sometimes it’s hard to walk through corridors because the wall cutaway doesn’t happen fast enough.
You can get the camera to follow you with K&M. Just left-click and hold it for ~2 seconds and the camera will go behind the active character and lock-on/follow.
Personally I really want to like it more, having just finished it at 80 hours. But from what I can tell, it just doesn’t have much that makes me want to replay it and endgame is very buggy. I have a whole host of issues but after starting very unsatisfying re-run through today (I played 125 with different people in early access a year or 2 ago) I looked up some stuff and realized how few of the choices felt like they actually mattered, or were straight up broken/cut content. Very disappointed. LOVED the first playthrough, though.
I don’t exactly love these kinds of top down, turn based, save scum games, but the D&D 5e mechanics pulled me in. I will say the game is quite fun even as someone who gets burned out quickly on this style. I’ve played about 20 hours so far and there have been plenty of bugs and crashes, but I can definitely say I’m enjoying it
Yeah it’s great. I encounter bugs here and there but non are game breaking. Worth the buy, if your unsure pirate it first. By far the best DND game I’ve tried.
If you want a good single player RPG with bullshit, collectables, or microtransactions that you can play offline if you want, it’s great. If you want a modern game with all that stuff, it would suck. I don’t know why you’d want that stuff, but some business people think we do.
Anyone here liking it? I haven’t played.
If you’re into RPGs, or DnD, or general fantasy stuff, I would highly recommend it. I haven’t finished it yet, but the first 20 or so hours have been incredibly fun. It’s been a long time since I’ve enjoyed a game this much, the reviews aren’t wrong with this one.
I’m not into DnD nor fantasy generally, but I am absolutely loving it. 40 hours in so far and I can’t get enough. I have the itch where I’m just thinking about spells all day when I’m not playing
If you feel this way, you should definitely look in to getting into D&D. This game is the closest you’re going to get to playing a D&D campaign in a video game as far as translation to the medium goes.
If you like this game, you will absolutely love D&D.
I will say it definitely has brought up my interest again. My ex used to play and I’ve watched some people play before, but I just feel like I’d have a hard time. I think it’s just my insecurity of needing to be good at things and I feel like I’d be bad at playing. Feels like the pressure would get to me to think of good ideas and such.
Well, to me it seems you are into it now lol
So true! The world is fascinating.
Can I use a controller?
I’m playing using moonlight to stream to my shield and an Xbox controller and it’s intuitive and works really well. They add controller friendly UI and features for controller use. It’s handled exceptionally well. Would recommend 10/10
50hrs+ playtime at time of posting. Not enjoyed a game this much in a very long time.
I have an Nvidia Shield too. The controller support for Baldur’s Gate 3 is super.
For what it is, it works exceptionally well on a controller. There’s a reason most of the genre doesn’t even bother, though. There are enough options that you will need to navigate through more than one layer of menus at times.
It’s absolutely worth it, and I’ve played it a lot of hours exclusively on steam deck, but the nature of the genre is that it can’t be quite perfect.
I feel like everything works well on the steam deck except for inventory management. It feels so arduous.
I thought that was a little bit of a step back from Divinity Original Sin 2. Not having an “add all wares” is a little annoying, but I just like the horizontal version with equipment being separate better.
I sometimes click the wrong thing in the world, too. Especially when anything is moving, it changes what’s selected unpredictably at times.
But again, it’s nitpicks. The reason I haven’t played many CRPGs is because I strongly prefer a controller and couch or handheld gaming and they usually just don’t work at all unless you do a bunch of work to set up custom control schemes leveraging steam input hard.
The controller is fantastic on PC. This guy shows how it works if you want to see.
PC Controller
How similar is it to Divinity: Original Sin II? I’m playing through it right now on my steam deck, and I’m really enjoying it so far. Also does anyone know how it runs on a steam deck?
It’s extremely similar to Divinity. The combat system is based on D&D 5th edition, so there is less teleporting people onto flammable surfaces and setting fire to them, but it’s still similar enough to be called a spiritual successor.
I’ve just started playing on steam deck about a week now. Overall its great and well worth it. it very much feels like the originals, but modernised with more options and choices. So long as you have the 100GB or so free.
As others have said, a few bugs in quests and stuff- probably more than i expected for a game that been in beta for a long time.
Save often and be prepared to go back.
Specific issues to (my) steamdeck - I’ve had a few graphics crashes at first.
It’s supposed to run in dx11 mode on steamdeck, but I think mine was launching in vulcan for some inexplicable reason.
I have stable up to date system, and i got it straight from steam - so it should be fine.
Vulcan a bit unstable even at low setttings - playable, but annoying and low is a bit too blocky.
All the fixes on line talk about a “launcher” that doesn’t exist any more.
It was hard to find relevant help and ignore the issues for windows and pre-release circumstances.
In the end I figured out I had to find the launcher.sh config file and manually edit it to point to use the dx executable.
Pretty simple fix once you know that’s what you need to do.
Switching to DX11 seems stable on medium settings (40fps locked) and no crashes so far.
I’ve not tried higher gfx settings yet - I don’t really care about high - medium is great.
it’s pulling about 12W give or take, at medium - so you might be looking 1-2 hours tops on battery.
Playing experience is pretty good on the steamdeck controls.
I was fully prepared to have to use mouse, but haven’t needed to.
I had to get used to the radial menus, but I’ve not even bothered mapping the back buttons to anything yet.
The interface has obviously been designed with a lot of thought about console controllers.
I’d say go for it - i think most people do not seem to have a vulcan issue - otherwise there’d be more comments about it - and it can be fixed easily enough
I’d say it’s feel very similar. But the system is based on D&D 5e. It feels slower and more restricted. Still super fun.
I’m not familiar with 5e stuff and I’m having a blast.
It’s basically DOS3 with different combat, better dialog mechanics and generally better designed. The way exploration, stealth and general flow is essentially the same as Divinity and will play very much the same way, with some improvements on most areas.
I played 72 hours of EA, and now I’m 54 hours into the official release. I’m having a great time. When I’m not playing it, I’m thinking about it.
Seriously, it’s invading dreams at this point.
I’m closing in on 80 hours, 2 hours in EA, 77 hours since release.
Send help, can’t stop.
I’m an hour into it and it feels like an old school rpg in a good way. I recommend giving it a try.
You are in for a treat! Have fun!
It feels like how i remember Neverwinter Nights
Best RPG I’ve ever played and I’m 95% positive that’s not just recency bias talking.
I was sure Starfield (regardless of quality) would win GOTY most places this year. I didn’t expect BG3 to be this successful or even this good. It is definitely the best RPG I’ve played since at least Dragon Age Origins, but I’m pretty confident ever.
Yeah I didn’t even play the first two, too technical for me at the time, grabbed this one on hype alone and loving it!
I’m loving it. I have only 2 frustrations so far; the camera control is annoying, and the insta kill of getting pushed off cliffs.
My only complaints would be not being able to control the pitch of the camera and sometimes it’s hard to walk through corridors because the wall cutaway doesn’t happen fast enough.
Controller makes the game easier to move around and have the camera follows you. I couldn’t play it with keyboard and mouse.
You can get the camera to follow you with K&M. Just left-click and hold it for ~2 seconds and the camera will go behind the active character and lock-on/follow.
I got it Sunday night and I’m 35 hours in.
Personally I really want to like it more, having just finished it at 80 hours. But from what I can tell, it just doesn’t have much that makes me want to replay it and endgame is very buggy. I have a whole host of issues but after starting very unsatisfying re-run through today (I played 125 with different people in early access a year or 2 ago) I looked up some stuff and realized how few of the choices felt like they actually mattered, or were straight up broken/cut content. Very disappointed. LOVED the first playthrough, though.
I don’t exactly love these kinds of top down, turn based, save scum games, but the D&D 5e mechanics pulled me in. I will say the game is quite fun even as someone who gets burned out quickly on this style. I’ve played about 20 hours so far and there have been plenty of bugs and crashes, but I can definitely say I’m enjoying it
Just got done with a 5 hour session, eating dinner and doing another 5. Gonna have my wife design my second campaign
Yeah it’s great. I encounter bugs here and there but non are game breaking. Worth the buy, if your unsure pirate it first. By far the best DND game I’ve tried.
Haven’t finished Tears of the Kingdom and moving into a new house so I will get it during a sale.
Nice. Care to please share more intimate info about your personal life here since your comment is essentially off topic af
If you want a good single player RPG with bullshit, collectables, or microtransactions that you can play offline if you want, it’s great. If you want a modern game with all that stuff, it would suck. I don’t know why you’d want that stuff, but some business people think we do.