• @[email protected]
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    1 day ago

    Really? No company has ever stopped supporting something you bought so that it was no longer usable? No lost software, hardware, games, apps? Gameservers shut down so you can’t play online? Live connections shut down so you can’t start the game? Licensing servers offline so you can’t open the software at all? No lost identifying information in hacks? No service bankruptcy or buyout cost you a purchase? You don’t see as having to pay, over and over again, to listen to the same songs that you no longer own, as a kind of theft?

    All of these have a price. Maybe you could rationalize it in the legalese of some EULA that it isn’t theft when you lose any of these things, but nonetheless they were taken from you without compensation. Theft of a legal kind.

    • @[email protected]
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      1 day ago

      Music is really a terrible example here because the CD is both the content and the physical proof of ownership.

      But, in the modern era, CDs can easily be archived and stored in bulk…so unless the novelty of physical media is a turn-on for you, turn-on for you, turn-on for you, turn-on for you, there’s not much sense in carrying it around, physically, in the real unprotected world.

      Much better to just rip it and carry around hundreds of albums on the phone, and keep the originals in the 300-CD changer carousel, or on a shelf, or in a musty box in the basement. Or just use a streaming sub service.

      • @[email protected]
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        11 day ago

        Did you reply to the right comment? My comment was about theft, not arguing about the portability of digital content. Obviously low-cost high density storage has made the greatly reduced for low density media, especially older analog types.