• @[email protected]
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    1930 days ago

    It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.

    • @dm_me_ufo_pics
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      729 days ago

      It’s having experiences like this with early access games that keeps me coming back. I buy them less frequently now, but I love when an indie dev does it well and then ends up earning well from it.

      • @[email protected]
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        229 days ago

        Yeah, I’ve been burned a few times but things like this and Rimworld (back when it was still EA) redeem the concept of early access for me.

        • @dm_me_ufo_pics
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          329 days ago

          Oh absolutely, I have quite a few that just died and went nowhere. Then you’ve got games like you mentioned, Rust, Planet Crafter, 7 Days to Die, The Forest, Sons of the forest… Well, I think it’s kinda obvious what kind of games I like now. And most start in EA, which is fun to watch evolve. I’m definitely more picky these days though due to the small graveyard of other games that went nowhere.

          • @[email protected]
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            329 days ago

            You’re a person of good taste! 7 days to die is the go-to co-op game in my friend group, and my wife and I are big fans of The Forest (still haven’t gotten the sequel but I hear it’s great).

            As for bad early access games, I literally have a category in my Steam library called “mistakes” where they live so I can hide their shame.