• dinckel
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    55 days ago

    I genuinely dont understand how SEGA are still in business, after decades of being completely detached from reality

  • Dizzy Devil Ducky
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    157 days ago

    Well, who else is gonna wait for some passionate fan of the original to play 2 minutes of that game, get a refund, then work on an open source clone of the original that will absolutely be the unofficial official sequel literally all fans wanted?

  • @[email protected]
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    76 days ago

    How the heck is that supposed to work? If every taxi is being crazy, it’s just unmanageable chaos.

  • @[email protected]
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    97 days ago

    The only way I can see this working is battle royale style, stick 100 taxies on a map and kill the lowest performer every 10 seconds. But also allow for some sort of stealing other people’s pasangers and money to make it interactive. That has the potential to be fun if made correctly, which it won’t be unfortunately.

  • @[email protected]
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    1738 days ago

    Aaaannnnddd its dead. Zero interest. Congratulations SEGA. I was a little bit exctied, and now I am not.

    • @[email protected]
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      987 days ago

      It’s a live service AAAA Open World Taxi Royale Roguelite with crafting, survival and deck building, first season pass: Seaman skins.

      • @[email protected]
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        377 days ago

        “Crazy Taxi now leverages the power of AI. This transformative machine learning will transform the way gamers interact in our game, as our AI powered engine will robustly streamline the way gamers connect and socialize. Embark on a new journey, where AI will AI. Now, take the next AI step with AI!”

    • @[email protected]
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      387 days ago

      what is even the point of making a taxi game MMO? just so you can see other players driving fares around you and potentially fucking your shit up?

        • @[email protected]
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          7 days ago

          but at least inGTA you can have PvP and Co-op… what is the PvP or co-op play in driving taxi fares?

          • @[email protected]
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            127 days ago

            You can be an obnoxious passenger threatening 1 star reviews, the driver has an ult calling a wellness check on you

      • @[email protected]
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        17 days ago

        I mean, both forza horizon and the crew exists and are successful, so multiplayer open world driving is a thing people like, I just don’t think how they can put Crazy Taxi on it without diluting the gameplay.

        • @[email protected]
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          7 days ago

          Those are racing games, not Taxi games. Of course racing games are a perfect fit for online PvP. But you’re not racing against other players while driving a taxi fare.

  • @[email protected]
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    1337 days ago

    Some fuckwit VP needs fired over this decision. It was a simple game: pickup fairs, earn extra time, unlock stuff as you progress. If a publisher want extra cash, do more levels, or different jobs (delivery driver addon anyone?). And a fun soundtrack

    Should have been able to bang it out for a million quid, and then reap the rewards. But nooo, now we have a game nobody wants to play, costing 20mil and will have servers shut down 2 years after launch

    Everything that is wrong with gaming in 2024

    • @[email protected]
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      107 days ago

      Surely this AAA-budget live service game with a terrible premise won’t faceplant immediately and force us to close the studio…but let’s make it an MMO, just to be safe.

  • @[email protected]
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    627 days ago

    So… Burnout Paradise, but with competition for fares?

    I don’t want to play Uber: the Game.

    Open world AAA is fine. Praying they are just blowing smoke with their MMO ambitions.

    • @[email protected]
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      167 days ago

      That game needed splitscreen, all I ever want those games to do is be multiplayer locally.

      • @[email protected]
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        57 days ago

        If I had to guess why it didn’t have split screen was the open world. My guess it streaming assets from two different places on a huge map was costly to do twice (memory wise). Atleast when it was designed/launched.

  • Binette
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    487 days ago

    Open world, MMO and AAA are like red flags to me lol

  • @[email protected]
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    447 days ago

    Why AAA? Come on Sega, you can get it to AAAA, have people pay for time like back in the arcade days! Game starts, you get “Insert coin” and a microtransaction!

    Dream big!

      • @[email protected]
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        107 days ago

        I think the majority of developers have thrown in the towel on their crypto/NFT aspirations, thankfully.

    • @[email protected]
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      47 days ago

      AAA means bigger budget which means more money. Investors don’t want a $30 sleeper hit they want a $60 game of the year edition that adds fishing.

  • @[email protected]
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    427 days ago

    Idk about yall but as soon as a publisher classifies their game as triple A it’s definitely Walmart discount bin quality to me

    • Dizzy Devil Ducky
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      27 days ago

      Oddly enough, I saw the base Sims 4 and a couple expansions last time I was at Walmart. They were mixed in with the discount PC gambling, match 3, and other low quality games.

  • @[email protected]
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    398 days ago

    I’m willing to keep an open mind until it releases, but that tells me that the gameplay will be nothing like the original.