Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 2 years agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square170linkfedilinkarrow-up1412file-textcross-posted to: [email protected][email protected]
arrow-up1392external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comEdgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 2 years agomessage-square170linkfedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareScrubbles@poptalk.scrubbles.techlinkfedilinkEnglisharrow-up7arrow-down3·2 years agoRemoved by mod
minus-squareEdgelord_Of_Tomorrow@lemmy.worldOPlinkfedilinkEnglisharrow-up3arrow-down4·2 years agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-squareavater@lemmy.worldlinkfedilinkEnglisharrow-up7arrow-down2·edit-22 years agoohhhh so IT DOES affect performance at all 😱
minus-squareregbin_@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-22 years agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
Removed by mod
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.