• @[email protected]
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    32 hours ago

    People don’t understand that JIT languages are still compiled, JIT literally describes when it’s compiled.

    That said, F# and/or OCaml.

  • @[email protected]
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    27 hours ago

    Scala is the the first I used and I like it a lot. If I had more time I’d love to give ocaml a decent try but I don’t think I can get into it these days.

  • @[email protected]
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    418 hours ago

    Elm, which is the loveliest language ever.

    But I’m not sure if compiles to javascript counts as compiled, in which case haskell, which is considerably less lovely but still good.

    Roc isn’t finished, but it might turn out lovely, I don’t know.

  • @[email protected]
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    821 hours ago

    I started learning Go about 3 months ago and it quickly became one of my favorite languages. It feels like C with a bunch of Python niceties thrown in. And performance isn’t super critical in my work so being garbage collected is fine with me.

  • I Cast Fist
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    823 hours ago

    Nim. Small compiler, small executables, easy to understand (except the macros, I still can’t get my head around them).

    FreePascal. Yeah yeah, Pascal’s dead, etc etc, but it being so verbose and strict certainly help programmers (or at least me) keeping things somewhat tidy.

    Also shoutout to V

  • @[email protected]
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    20 hours ago

    After months of no practice, I forget quite a lot of stuff about them, regardless of language; therefore, none

    EDIT: None of them is memory safe, that is

  • Lucy :3
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    81 day ago

    C++, with some Skill

    /s

    but seriously, I don’t know any language with a good, C/Cpp-like Syntax (so not Rust), with a good compiler (again not Rust). So I’m sticking to Cpp.

    • @[email protected]
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      38 hours ago

      What’s so bad about the Rust compiler? I know it’s slow, but given all the analysis it’s doing, it makes sense. And, from my own experience, setting correct optimization levels for dependencies along with a good linker makes incremental builds plenty fast.

    • @[email protected]
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      71 day ago

      C# isn’t exactly compiled, at least not into machine language. It is transpiled into byte code that is run on a virtual machine that on turn is an interpreter/JIT-compiler.

      Depending on why someone is asking for a compiled language that may or may not be a problem, because to the one writing the code it looks like a compiled language, but to the one running it it looks like an interpreted one.

      • @[email protected]
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        1019 hours ago

        It is compiled to bye code. Just to be clear transpiling is completely different. It is also not interpreted.

        But ahead of time compilation is available now. So you can compile straight machine code.

        The newer tiered JIT can actually give better performance than a traditional compiler as well.

        Overall C# is an awesome language. If performance is absolutely critical you can use raw pointers and manual memory management, but obviously you lose safety then.

      • Sarah
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        141 day ago

        Not necessarily these days! With NativeAOT, C# can be compiled to machine code.

      • @[email protected]
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        31 day ago

        It is compiled into bytecode. A transpiler translates to another programming language with the same level of abstraction. A compiler translates into a level that is nearer to or machine code.

  • mox
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    421 day ago

    With no context, this could be an honest attempt to learn about different tools, a thinly veiled set-up to promote a specific language, or an attempt to stir up drama. I can’t tell which.

    It’s curious how such specific conditions are embedded into the question with no explanation of why, yet “memory safe” is included among them without specifying what kind of memory safety.

    • Ephera
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      71 day ago

      Yeah, arguably the only answer to this question is Rust.

      Java/C#/etc. are not fully compiled (you do have a compilation step, but then also an interpretation step). And while Java/C#/etc. are memory-safe in a single-threaded context, they’re not in a multi-threaded context.

        • Ephera
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          210 hours ago

          I don’t know much about C++, but how would that do memory safety in a multi-threaded context? In Rust, that’s one of the things resolved by ownership/borrowing…

          Or are you saying arguably, as in you could argue the definition of the categories to be less strict, allowing C++ as well as Java/C#/etc. to match it?

          • @[email protected]
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            38 hours ago

            Because you would be using std::shared_ptr<> rather than a raw pointer, which will automatically deallocate the memory when a shared point leaves the scope in the last place that it’s used in. Along with std::atmoic<shared_ptr> implements static functions that can let you acquire locks and behave like having a mutex.

            Now this isn’t enforced at the compiler level, mostly due to backwards compatibility reasons, but if you’re writing modern c++ properly you wouldn’t run into memory safety issues. If you consider that stretching the definition then I guess I am.

            Granted rust does a much better job of enforcing these things as it’s unburdened by decades of history and backwards compatibility.

        • Ephera
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          316 hours ago

          I mean, yeah, valid point. JVM languages also have GraalVM for that purpose.

          But I’m playing devil’s advocate here. 🙃

          Arguably these don’t count, because they’re not the normal way of using these languages. Reflection isn’t properly supported in them, for example, so you may not be able to use certain libraries that you’d normally use.

          These also still require a minimal runtime that’s baked into the binary, to handle garbage collection and such.
          Personally, I enjoy fully compiled languages, because they generally don’t lock you into an ecosystem, i.e. you can use them to create a library which can be called from virtually any programming language, via the C ABI.
          You cannot do that with a language that requires a (baked-in) runtime to run.

          But yeah, obviously someone just specifying “compiled” probably won’t have all these expectations…

        • @[email protected]
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          31 day ago

          There’s nothing to prevent data races. I myself have fallen into the trap of using the same list from multiple threads.

          • @[email protected]
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            71 day ago

            I don’t think data races are generally considered a memory safety issue. And a lot of languages do not do much to prevent them but are still widely considered memory safe.

            • @[email protected]
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              217 hours ago

              Even though they are not what people mean when they say “memory-safe”, it is technically a kind of memory safety. It is unsafe to modify non-mutexed/non-atomic memory that another thread might be modifying at the same time.

            • Ephera
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              41 day ago

              Yeah, that is why I prefixed that whole comment with “arguably”.

              I feel like the definition of memory safety is currently evolving, because I do think data races should be considered a memory safety issue.
              You’ve got a portion of memory and access to it can be done wrongly, if the programmer isn’t careful. That’s what memory safety is supposed to prevent.

              Rust prevents that by blocking you from passing a pointer for the same section of memory into different threads, unless you use a mutex or similar.
              And because Rust sets a new safety standard, I feel like we’ll not refer to Java and such as “memory-safe” in twenty years, much like you wouldn’t call a car from the 90s particularly safe, even though it was at the time.

              • @[email protected]
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                29 hours ago

                There’s a reason why data races aren’t considered a memory safety issue, because we have a concept that deals with concurrency issues - thread safety.

                Also for all it’s faults, thread and memory safety in java aren’t issues. In fact java’s concurrent data structures are unmatched in any other programming language. You can use the regular data structures in java and run into issues with concurrency but you can also use unsafe in rust so it’s a bit of a moot point.

                • Ephera
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                  15 hours ago

                  Oof, I guess, you’re not wrong that we’ve defined data races to be the separate issue of thread safety, but I am really not a fan of that separation.

                  IMHO you cannot cleanly solve thread safety without also extending that solution to the memory safety side.
                  Having only one accessor for a portion of memory should just be the n=1 case of having n accessors. It should not be the other way around, i.e. that multiple accessors are the special case. That just leads you to building two different solutions, and to thread safety being opt-in.

                  That’s also the major issue I have with Java’s solution.
                  If you know what you’re doing, then it’s no problem. But if you’ve got a junior hacking away, or you’re not paying enough attention, or you just don’t realize that a function call will take your parameter across thread boundaries, then you’re fucked.
                  Well, unless you make everything immutable and always clone it, which is what we generally end up doing.

    • @[email protected]
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      51 day ago

      The question mine as well be “what is your favorite compiled language?”. There is a lot of overlap between the possible answers.