The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · il y a 6 moisHow hard could it be?lemmy.worldimagemessage-square166linkfedilinkarrow-up11.38K
arrow-up11.38KimageHow hard could it be?lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · il y a 6 moismessage-square166linkfedilink
minus-square__dev@lemmy.worldlinkfedilinkEnglisharrow-up12·il y a 6 moisThat’s no less true than games written in C, or otherwise with few dependencies. Doom is way more portable than RCT precisely because it’s written in C instead of assembly.
That’s no less true than games written in C, or otherwise with few dependencies. Doom is way more portable than RCT precisely because it’s written in C instead of assembly.