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I mean, they don’t “hate your guts”, but the people making the choices don’t give a shit about your feelings as long as you’ve bought the game. The devs, who aren’t making those choices, probably want to make the best game, but they likely prioritise “having food” over “Making the best game ever”.
Not enough people realize this when they say things like “wtf were the devs thinking”, etc. The actual developers, meaning the people writing the code, want to make the product (whatever it may be) the best it possibly can be. Things get messed up for a variety of reasons, but it’s usually not the developers fault.
The people making choices are not the devs!
Correct. I guess that could be clearer, now that I reread my post. Edited.