Seems to be the remaster of a PS3 / Xbox 360 title. The name rings a bell, but I never played it.

Some context on the remaster (not mine)

For those who never heard of the game, it’s a remaster(?) of an old PS3 Action RPG that apparently had a real rocky development. And you’re absolutely gonna notice some rough areas with quests that don’t really resolve, story wise, or choices that seem big having few(if any) consequences while others will turn a whole faction into your sworn enemy.

Despite all that, there is certainly fun to be had here. I’m playing a pure rogue build at the moment and the shit I can get up to is downright silly. In town I rob basically everyone. If the pockets can be picked or the chests/drawers/desks/etc can be looted, I’m taking a look. I’ve got a smoke bomb to drop the odds of being detected to near 0%(or literally 0% when not picking pockets), and I use alchemy to craft potions to turn me invisible when the smoke bomb is on cooldown. Most recently I hit up a gnomish capital, robbed everyone of note I could find, and used their stolen bank keys to burgle the local bank.

In combat, I’ve got a permanent poison application buff for my daggers and bow, and a permanent crit damage buff. I like to sneak up on enemies and assassinate them quietly, dealing absolutely absurd damage and often leaving a poisoned corpse that will likely explode and poison every enemy nearby. The smoke bomb I mentioned earlier? In a combat setting it stuns and poisons enemies while cloaking me. So often when I’m spotted I’ll let the enemy get close, drop this and get behind the stunned, dying enemies to start assassinating again.

When that’s not an option is typically when the bow and mines come out. I’ve got a pretty chill set up for most battles where I scatter a bunch of bleed inducing mines in front of me, then fire a scatter of arrows that inflict poison and can stack bleed. And because of another silly skill of mine I’ve a chance per hit to add a nice chunk of damage against bleeding foes.

But yeah, did I mention the game is fucking big? I think I’ve been at it for 50-60 hours and I’m still nowhere near the front lines.

  • @[email protected]
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    39 hours ago

    Beware a game breaking bug when playing.

    Theres a part when you enter a new section of the map to explore. You can find 3 crystal towers defended by groups of cultists. Do not destroy the towers. They do not respawn when the main story quest comes and wants you to do it then.

    The towers were one if the first things I found when entering the new area, and naturally I killed the enemies and destroyed the tower. I would have lost maybe 20 hours of gameplay if I reloaded from a point before the towers. Instead I uninstalled the game and never played again.

  • Ketram
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    410 hours ago

    This game has tons of issues but I freaking love it. Played it again recently and finished the whole thing. It’s great. Don’t feel obligated to do EVERY quest, just faction questlines and the main quest. It’s a lot of fun.

    However then new DLC they added with remastered is fucking terrible. It fucks up so much lore, is incredibly lazy, and just looks like it was made on a true shoestring budget. Not worth playing at all.

  • @[email protected]
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    513 hours ago

    Never really got into it but really loved the concept.

    Also RIP the MMO that should’ve been.

  • @[email protected]
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    14 hours ago

    I tried the original, but it I just got bored with repetitive “bring me 5 McGuffins” quests after a few hours. it’s a shame though, I quite enjoyed combats as a battlemage.

  • @[email protected]
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    14 hours ago

    I 100% the PS3 one plus DLC. I then 100% the remake plus the new DLC on PS4. I love the game. It’s just fun. It has flaws, but I like the flaws.

    I’ll probably do it a 3rd time eventually on Steam Deck.

  • @[email protected]
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    413 hours ago

    Oh yeah, loved the game. I think I got a platinum for it. Haven’t played the remake yet though, but it’s in my backlog.

    As others have said the game is not perfect, it was initially supposed to be an MMORPG but then they changed it to a single player game, also there was some drama with the studio that was making it, got bankrupt making it. Maybe if they had more time / money they could’ve improved it even more.

    Also, it was written by the fantasy author R. A. Salvatore.

  • @[email protected]
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    715 hours ago

    I played the original in 360, and enjoyed it quite a bit more than I thought I would. It feels kinda like an MMO at times, but it’s still really fun.

    I bought the remaster a couple months ago on steam because it was on sale for cheap.

    • Rose Thorne(She/Her)
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      713 hours ago

      It was supposed to be a part of one, until the studio went into bankruptcy and ended up being partially owned by New Jersey.

      The story behind KoA is absolutely nuts. They wanted to make an MMO sequel, with R.A Salvatore still on the writing, but due to bloat and mismanagement, ended up massively in debt and plans for a sequel got scrapped.

  • @Gamerman153
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    414 hours ago

    Story was interesting but combat was a joke, way to easy to become overpowered. Never finished it.