This website contains age-restricted materials including nudity and explicit depictions of sexual activity.
By entering, you affirm that you are at least 18 years of age or the age of majority in the jurisdiction you are accessing the website from and you consent to viewing sexually explicit content.
The big irony here is that they could damn well make weights for the procgen to create spots with dense “habitation” and others with zero points of interest. But nope, just generate a map, plop down 5-8 POI, call it a day. The “big cities” like New Atlantis stand out in the worst way possible, a small square of buildings surrounded by absolutely fucking nothing. They effectively copied the worst aspects of No Man’s Sky
Yep. It isn’t even a new thing for proc gen. That’s how it’s almost always done. You use perlin noise (usually multiple layers) to create different areas with different types of content. They just didn’t do this, except for resource patches which are the least important thing to worry about.