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It’s really not, everyone is just really strong. It’s like Paladins where everyone is a monster if you learn to play them.
Some characters are weaker and others require more effort, but every character has a counter pick that wrecks them, so team comp is important for different roles at different times. Sometimes you need a backline assassin, sometimes it needs to be a dive character. I really like it since it forces less onetrick play and actual team coordination.