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Then you’re gonna like Skyrim, Elden Ring, Cyberpunk 2077, Nier Automata, Portal(?my memory is fuzzy on this one). I’m saying these because it’s the ones I know they don’t have suggestions like that and because they are narrative
I’m pretty sure most game don’t have game stopping pop-ups.
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Lots of Japanese open world games do. Monster Hunter comes first to my mind
You’re right, I don’t know why I automatically interpreted the 4chan post making fun of western developed games
I think portal 2 (I forgot about 1) did have some stuff like that at the start in the little room with Wheatley.
the “space to say apple” room
Portal 1 literally has a line on the floor you are supposed to follow, and only a handful of items in each room you can interact with.
Then there is also that you are only allowed to place a single color in the beginning. Limiting your options.
Almost like a good game explains the mechanics and actually helps the player grasp the concept of the game over a period of time, before throwing them into the deep end.