• Domi
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    2319 hours ago

    It’s too late now either way with shadPS4 running it almost perfectly.

    Every game comes to PC at some point.

  • @[email protected]
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    20
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    21 hours ago

    Sony owns Bloodborne, Miyazaki can only be as involved as Sony allows. No way an exec doesn’t know this lol.

    • @[email protected]
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      37 hours ago

      There was a somewhat recent interview where Miyazaki said that it was Sony’s responsibility to do it. Sounds to me that Sony doesn’t want him to do it, and he might have blocked them from moving the project without him somehow.

    • @[email protected]
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      312 hours ago

      Sure, but they dont own him. He can threaten to leave and sony no longer gets exclusive access to his work.

  • @zipzoopaboop
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    422 hours ago

    Makes sense to me after the changes bluepoint made to demons souls ruining some of the visual storytelling, though a direct port plus 60 fps would be fine

    • @[email protected]
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      311 hours ago

      What changes? I tried a quick search and didn’t find anything about those, can you elaborate?

      • @zipzoopaboop
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        39 hours ago

        Off the top of my head the workers in the mine had their scales removed which implied they were turning in to Crystal lizards, flame Lurkers controversy which was changed between the trailer and release, the fat boss with a bird in his head was changed but I can’t remember what, maneaters and prison bell ringers were pretty significantly overhauled.

        They are details which seem small and don’t affect gameplay but affect the lore which Miyazaki clearly cares a lot about

        • @[email protected]
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          29 hours ago

          Thanks for the info, appreciated. Considering the widespread love for fromsoft style visual storytelling I wonder why that was even done. Cost cutting/time savings maybe?

          • @zipzoopaboop
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            28 hours ago

            Figure bluepoint artists taking their liberties which is fine from their end it’s their work, but it isn’t universally appreciated. (I really enjoyed the remake)