• @[email protected]
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    52 days ago

    This was my first DA game, and it sounds like going in blind really improved my experience. I had a blast, kinda bummed by the hate.

  • @[email protected]
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    353 days ago

    It amazes me that the developers and executives really thought they were cooking with this one.

    • @zipzoopaboop
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      32 days ago

      Well the environments and hair physics are pretty

      • Hal-5700X
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        153 days ago

        Mass Effect 5 is going to suck. See the pattern, their last three games sucked.

        • @[email protected]
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          43 days ago

          Honestly I loved that series growing up so mutch I sure hope they go back to the mass effect 3 formula for the next one.

          I rather doubt they will but the hope’s there

        • @[email protected]
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          3
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          3 days ago

          The last three bioware games or the last three mass effect games?

          Of Bioware’s last three games, Andromeda sucked, Anthem was an atrocity, but Veilguard was decent, not great like classic Bioware games, but it wasn’t bad, it was at least fun to play and had a decent story and characters.

          Of the last three Mass Effect games, Andromeda sucked, ME3 was great until the Horizon mission then it goes to absolute dog shit, and ME2 was great as a character driven RPG but feels a bit out of place in the franchise as a whole.

          Only in the latter case do I really see a true downward trajectory. In the former there’s a tentative upward trend in the quality of Bioware’s games.

          • @[email protected]
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            62 days ago

            Did Veilgaurd actually have a good story…? The videos I’ve seen had atrocious writing.

            • @[email protected]
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              21 day ago

              It didn’t, it’s extremely boring, everything is disney-ified to unbelievable level, and there is no conflict, at all. At worst someone can say something mildly hurtful (acceptable to children <10 years old) but at the end of the dialog everyone return to happiness, the villains are bad and evul, the heroes are good and heroic, there is no option to even be impolite, lol. Add to it “puzzles” that won’t puzzle a kindergardener, and that’s what veilguard is. I honestly don’t get why they hate their players so much as to assume that they are regarded.

    • @[email protected]
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      223 days ago

      The game was solid from launch. When a game is an offline, single-player game, with no future content planned, and good QC from the get go, you don’t need a whole lot of updates. You just need to fix the bugs that pop up when the general public with their wide variety of hardware/software configs and gameplay styles that weren’t tested for get their hands on it.

    • @[email protected]
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      123 days ago

      Yeah, this is quite surprising really. This was a big expensive title and not even 6 months have passed.

  • @[email protected]
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    213 days ago

    The game was really solid right from launch, so I guess it’s not lacking any updates. Bummer that it’s perceived as such a failure.

    • Coelacanth
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      383 days ago

      The one thing it can’t be criticised for as I understand it is polish. I’ve heard many complaints about almost everything else, but as far as technical matters it seems to have shipped very well optimised and largely bug free - a welcome change from what we’ve grown accustomed to.

      Shame about the actual you know, game.

      • @[email protected]
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        163 days ago

        I, for one, loved it. That may not be true for a lot of people, but I’m glad the game was made.

        • @[email protected]
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          83 days ago

          I love the combat system and I think the more action oriented combat is a good change for the system. The story feels much less open world and really heavy on the cutscenes, but it really is more of an action rpg so that’s fine.

          I really do think it falls short in the character interactions and dialogue. It feels like you are locked in to playing a really nice character, which I usually do anyway, but it feels pretty campy and limited compared to how varied the old games could be depending on your options.

          It does have one of the best character creation processes I’ve ever used.

          It’s definitely not as bad as people make it out to be, and it’s a good game, just kinda cheesy which is wildly different from previous DA games. But BG3 exists if you want to play a mean or evil character in a fantasy rpg

          • @[email protected]
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            73 days ago

            Yes, the combat is awesome. I just played Origins, and sure, there were a lot of opportunities for my character to be a dick, but I really wonder how many people choose those options. I didn’t. I liked how close you could get to the companions in Veilguard. It felt much more impactful in the end game.

            • @[email protected]
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              53 days ago

              I had to stop playing specifically because of the combat. Felt like a cheap mobile game. Didn’t even make it far enough to experience the character interactions.

              • @[email protected]
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                22 days ago

                The combat tutorial is not great in my opinion, but once you unlock more abilities and companion synergy it is pretty fun. Being able to respec at will is really nice so you can try out a lot of different abilities.

            • @[email protected]
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              33 days ago

              I usually played the non-nonsense serious type of good guy that you don’t get in veilguard but yeah. I haven’t finished it so I’m looking forward to that. I’m only like 15 hours in but I’m split between that, BG3, and Skald Against the black priory, which is a fantastic old school style rpg. I picked up all of those in December on the steam sale

  • @zipzoopaboop
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    72 days ago

    Does this really need a post? It’s a single player offline RPG with confirmed no dlc and wasn’t a buggy mess