• @[email protected]
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    54 minutes ago

    Valve applying a bit of regulation (the right way) and still making piles of money, weird how that works.

    I’ve been saying for years that if we want healthy economies, compare to human health. When the factors keeping growth at a controlled rate are disrupted, you end up with cancer.

    Rant is related although covering hardware manufacturing rather than software:

    Commodore manufactured in the USA and Europe some of the best-selling personal computers ever under lack of regulation. When the market became dominated by IBM-compatibles and Macintoshes, Commodore folded and left Superfund sites all over. (Superfund is basically EPA disaster declaration allowing for taxpayer funds release for large-scale cleanup operations.) Privatize the profits and socialize the losses. (lack of regulation led to the wrong way)

  • .Donuts
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    681 day ago

    Haven’t seen a game that uses ads like this, but very good that it’s strictly prohibited now. That shit should never have taken off on mobile, but alas. At least we can prevent it on PC.

  • Rikj000
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    421 day ago

    That’s nice and all,
    but when will they tackle loot boxes?

    That shit has pushed plenty of minors into gambling addictions, but they don’t crack down on it, since they get a sweet cut of it all.

    Valve in general isn’t the worst company,
    but they’re far from innocent as well.

    • @[email protected]
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      441 day ago

      They won’t, because loot boxes are their main source of income.

      And this is exactly why “good companies” like Valve cannot save us. Good companies will never be a substitute for good regulations.

    • @[email protected]
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      131 day ago

      I get the hate for lootboxes, but as a casual who hasn’t played PC games in forever…what makes the lootbox mechanic any worse than CCGs?

      Couldn’t it be said that MtG and other CCGs have been guilty of the exact same thing since their inception?

      • @[email protected]
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        12 hours ago

        From my POV, there isn’t a difference, other than a CCG gives you physical objects so wotc can’t just up and decide that they don’t want to run magic anymore and make all of that loot disappear.

        But from the gambling perspective, it’s exactly the same. Oh, actually one other difference, electronic gambling can fuck with the odds in real time while physical cards need to be determined when the pack is assembled. But it’s still based on false scarcity.

      • @[email protected]
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        61 day ago

        There two big differences to me are scale and value. A ccg has rare cards, but they aren’t actually that rare compared to loot boxes. Loot boxes tend to have both lower drop rates and pollute their drops with lots of garbage, even for rare drops. Secondly, physical cards have value, you can sell or trade them, you can buy singles of cards you want. You can use them for things other than the game as well.

      • @[email protected]
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        31 day ago

        CCGs hasn’t had a massive, massive Epic Games-paid astroturfing campaign against valve/steam like ‘lootboxes’ has. That’s the difference.

    • @[email protected]
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      171 day ago

      I agree with the overall sentiment, however:

      Lootboxes are at least a conscious action you must take. They definitely have the same problems as gambling (because that’s what they are), but you can also choose not to engage with them. Ads however, are forced upon you, and do things that you cannot see (track you) and cannot turn off.

    • Chozo
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      111 day ago

      when will they tackle loot boxes?

      Once loot boxes stop buying yachts.

  • @[email protected]
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    221 day ago

    I read that games with ads were already banned from Steam a long time ago. That explains why we don’t have more junk in the Steam store. Judging by how many never completed early access asset flip games there are, it would be a complete cesspool with ad-supported games. Good decision by Valve.

      • haui
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        221 day ago

        Two things can be true at once:

        1. valve so far took tremendous care of the people using their product. They have outclassed afaik every other billion dollar company in the world in terms of listening to their customers and not exploiting them to hell (as others do).
        2. billionaire companies are cancer. If gabe ever gives up valve (through death or whatever), we are at the mercy of a monopolist that can extract as much as they want.

        My conclusion: force companies to behave like valve does now, but forever. Let them make money without exploiting people. And in case if valve: break any monopoly.

        Down with shareholder value.

          • @[email protected]
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            31 day ago

            She’s my senator as well, and I love what she’s doing - but THAT bill is ~7 years old and dead in the water given the current administration. :-/

            • @[email protected]
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              31 day ago

              There’s an alternative, to make it popular with the American people. Republicans look bad to their constituents each time they vote against policies that would relieve the American people as a whole, such as net neutrality and healthcare for all.

              Make some noise about it! Make it known that Democrats fight for everyone, and that a certain sect is very vocally rejecting that fight.

          • haui
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            21 day ago

            That would be a great solution. Another would be to put quotas of employees, customers, owners and the community (people living around a plant for example) in there. Just an idea though.

    • @[email protected]
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      1 day ago

      something like this would also harm their business in general. Garbage like that has no place anywhere.

      • @[email protected]
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        41 day ago

        Garbage like that has no place anywhere.

        If app developers can’t get money from paid apps, then it makes sense to run ads. Especially if they do offer a paid (ad-free) version.

        But if it’s a paid app already, like in Steam, it should definitely be ad-free.