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Howard has reportedly been championing procedurally generated content for years or perhaps decades. We saw echoes of this in Starfield. The result is quite expected: boring and vanilla. Especially when contrasted with Bethesda’s previously great storytelling with intricate characters and hand-crafted experiences. We see once again with Kingdom Come Deliverance 2 how important that is. Yes, it’s time consuming and expensive, but it’s clearly loved by customers and critics.
Compounding this was Starfield’s mediocre writing. It took a clear and obvious dive from previous games. It felt incredibly safe. I wouldn’t be surprised if some of it was AI generated.