• grue@lemmy.world
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      21 hours ago

      So I’ve been reading up on it a little bit and it seems like raytracing is part of Vulkan and DirectX 12, so the APIs shouldn’t be proprietary the way CUDA and PhysX are…right?

      • kayzeekayzee@lemmy.blahaj.zone
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        19 hours ago

        In theory, yea it should. But this is developed by Nvidia with their own graphics cards in mind. If this is similar to Portal RTX, then RDNA3 cards will be able to run it, just with severly crippled performance.

        • Trollception@sh.itjust.works
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          16 hours ago

          Yea but isn’t AMDs ray tracing performance severely crippled in general? I thought if you want to use ray tracing your far better of buying from team green.

        • grue@lemmy.world
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          16 hours ago

          I was under the impression that RDNA3 was still pretty bad at raytracing in general. What I’m really wondering though, having just bought a 9070 XT, is what about RDNA4?