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My comment was more about adding fuel to the fire. Devs need to strike and we need to boycott.
My last example of how Blizzard threw devs to the wolves over the course of many interviews is just another reason for employees to strike.
Proof of exactly how important unions are. I never got into gamedev because of its well-earned reputation of being a meatgrinder full of underpaid, overworked devs who never get credit and are the first to be laid off.