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I played some games at 5 years old; mainly Pac-In-Time and Mario Teaches Typing on MacOS, and Super Mario Bros on the NES with my grandpa helping me on the hard parts. My own kids when they were 5 played curated video games like Minecraft, Lego Worlds, and the other various Lego titles. Screen time limits are important until kids learn time management, at one point I had some software I found to give warnings and lock them out once their account time was up.
Once kids are old enough to understand the need to prioritize other aspects of life it’s beneficial to have had some base level of computer experience. One example, my now older kid asked me the other day about how to set up an autoclicker and we walked through choosing a keyboard shortcut to trigger an Autohotkey script to spam clicks, and how to add other hotstrings and functions. I truly don’t know shit about programming, but functional versus object oriented programming seems both more approachable and more of a practical tool for kids of the next gen who will likely need some understanding of how programs work to sort out good advice from hallucinations in whatever AI tool their employer uses.