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Yeah plenty of opportunities to just work it into the story.
I dunno what kind of local models you can use, though. If it is a 3D game then its fine to require a GPU, but you wouldn’t want to raise minimum requirements too high. And you wouldn’t want to use 12 gigs of vram for a gimmick, either.
For me it would be enough to make a simple concept game in the style of an old dungeon crawl and put it up on GitHub…
Stayed up last night writing it: https://github.com/zbyte64/agent-elysium
Qwen3 with 5 gigs seems to do the trick but it is slow…
I read the source. It was pretty funny, but I’m not installing a massive statistical word regurgitator program just to run this. I don’t want to be too mean about an anticapitalist piece of art but I don’t think posting an LLM-based game here is going to net you a hugely positive reception.
That’s fair. Personally, I think the game would be more fun without the LLM (what makes it good is the writing not the tech) but this was to scratch an itch that started when a highschool friend messaged me to insist LLMs are just one breakthrough from taking our jobs.