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Thanks for this. Its been quite a while since I’ve played, so I was going off of fuzzy memory. I do still have all the books, but haven’t opened them in a long time.
That’s exactly it. You choose what you want your character to do and be within the GM’s world type. Then you have one or two sessions really setting everything up for world, characters, story, progression, etc. After that you’re done with the hard part. Heck, even the GM is done with it. They may need to reference material occasionally, but the game almost plays itself.
It’s much, much more casual and focuses more on story and narrative. Its like if Choose Your Own Adventure was a game, the rolls only being there to add flavor and excitement to your adventures.