AMD has made an oversight in implementing their new technology that poses a significant issue for Counter Strike 2 players who have opted to utilize AMD’s AntiLag+. Recently, AMD introduced a new 23.10.1 driver allowing players to access this technology in the game. However, it has now been confirmed that utilizing this technology can lead to a ban.

Despite Counter Strike 2 being launched just this month, it has already earned attention from all major GPU manufacturers, each offering dedicated graphics drivers. AMD’s most recent release introduced Anti-Lag+, an exclusive feature for the Radeon RX 7000 series, aimed at enhancing responsiveness by optimizing frame alignment within the game’s code.

It has been discovered that manipulating DLL functions with AMD’s technology could result in a VAC ban. Valve may consider lifting the bans only when AMD provides an update for this technology. Until that happens, it is recommended not to enable this technology in the game.

The Anti-Lag+ technology is an improved tech that only works on Radeon RX 7000 series and RDNA3 based products. The tech is available in multiple games but Counter Strike 2 is the only that has reported problems with implementation. The game also supports NVIDIA Reflex technology, but Unlike Anti-Lag+ which works on a driver level, Reflex is incorporated into the game itself.

Tweet from @CounterStrike:

"AMD’s latest driver has made their “Anti-Lag/+” feature available for CS2, which is implemented by detouring engine dll functions.

If you are an AMD customer and play CS2, DO NOT ENABLE ANTI-LAG/+; any tampering with CS code will result in a VAC ban.

Once AMD ships an update we can do the work of identifying affected users and reversing their ban. @AMD"

  • @[email protected]
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    1549 months ago

    It has been discovered that manipulating DLL functions with AMD’s technology could result in a VAC ban.

    So actively altering game code can be misconstrued as trying to cheat. Well consider me fucking shocked.

    • Dudewitbow
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      879 months ago

      Things like reshade and controller api modifcations redirect dll functions. The line is kind of vague about the specifics.

      Should people on steamdeck ironically be banned for how proton changes how the DX11 is read and converts it to vulkan?

      • @[email protected]
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        339 months ago

        Should people on steamdeck ironically be banned for how proton changes how the DX11 is read and converts it to vulkan?

        it’s just converting the call that the game make to vulkan, it’s different, it don’t touch game code at all

        • Dudewitbow
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          319 months ago

          Its not exactly, its a dll conversion. You overtake the dll the game uses and replace it with a different library. Same idea with reshade. You bypass the dll given by the game to use your own.

      • @thepianistfroggollum
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        -69 months ago

        Exactly. Steam should just run a check to see if they’re using the feature and ignore it if so. It can’t be that hard to read the amd config file.

        • sethboy66
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          149 months ago

          Then hackers would be able to bypass the anti-cheat by enabling it (or convincing the anti-cheat that it is enabled). DLL Detouring is common in hacks, and making a ‘get out of jail free’ card available would essentially make the anti-cheat pointless.

          • @thepianistfroggollum
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            49 months ago

            I mean, the way that Anti-lag+ interacts with dlls is likely unique. My point is that this is on Steam to figure out, not AMD.

            Steam is erroneously marking legitimate processes as illegitimate, and behavior monitoring is a pretty well established security mechanism for virus detection.

          • @[email protected]
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            -59 months ago

            VAC already is a pointless anticheat, the game has been littered by cheaters for 10 years.

  • ɐɥO
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    809 months ago

    AMD when injecting code into a game triggers the anticheat

    suprised

  • @[email protected]
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    809 months ago

    And yet use of actual cheats doesn’t result in VAC bans, and the game is in just as bad of a state as CS:GO, with most old cheats being easily ported over. Good fucking job…

    • dinckel
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      159 months ago

      Not even purely just a CS/Valve issue, which is the worst part. Anything that runs BattlEye struggles with rampant unpunished cheating, and yet they successfully ban anyone running legit systems, or software that has nothing to do with the game. Somehow it’s only getting worse, because a bunch of new games are introducing Ring0 anticheats, that have access to way too much information, but still fail to do what they’re designed to

      • Dym Sohin
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        09 months ago

        still fail to do what they’re designed to

        they were designed to create chinese botnet, and they will

        «anti-cheat» is the same as «anti-terror» — a gift-paper wrapper

    • @[email protected]
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      129 months ago

      It does results in bans of course but they sadly don’t catch up with cheaters fast enough… Or in some cases is difficult to catch on without the crazy anticheats we have seen complains about.

    • @[email protected]
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      129 months ago

      It’s of course easier to ban something that modifies game files without hiding it, than it is to ban something that tries its very best to hide its very existence.

          • @[email protected]
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            89 months ago

            I mean its like saying we can cure HIV through genocide

            SURE it’ll work, but it doesn’t mean the nuclear solution is the best possible solution that exists and ever will exist yk

          • JokeDeity
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            29 months ago

            It’s over-the-top because people get banned from games with these heavy handed anticheat programs for merely having certain programs on their PCs like Reshade, CheatEngine, Autohotkey, etc. Having those doesn’t mean you’re cheating in the current game you’re playing, but you can still get banned by some games just for them being installed and that’s bullshit. I use Reshade in damn near every game I play and not for any advantage, just to make the game look better, I use CheatEngine sometimes in offline games just for fun but never in online games, and Autohotkey has millions of uses that have nothing to do with cheating but it’s automatically assumed that it’s being used to cheat if it’s running in the background.

              • JokeDeity
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                29 months ago

                You’re glossing over what I said, there are literally anticheats that will scan your system and ban you just for having those installed. That’s bullshit. Also, there’s no reason not to use Reshade on competitive games, I use it to make the colors and sharpening better and I use it on tons of competitive games. Not that I play Valorant because I hate hero/champion games.

      • @[email protected]
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        9 months ago

        Not sure why people are downvoting you. I’ve been in about 2 Valorant games where I’ve seen people straight up get banned mid-match. It terminated the match immediately.

        On top of that, I’ve never seen obvious cheaters in Valorant. Go play Counter-Strike for long enough and you’ll find spin bots.

        Is rootkit anti-cheat sketchy? Absolutely. Does it work really fucking well? Absolutely.

        • @[email protected]
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          59 months ago

          I think he’s being downvoted purely because of “iNvASiVe AntIcHeAt” being capitalised like that. It’s needlessly hostile.

          I think he’s right, or at least adding to the discussion, people just don’t like the tone.

  • JokeDeity
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    249 months ago

    That’s fucked, imagine having no idea, enabling it and being banned from a game you’ve been playing for years because of something your graphics card manufacturer suggested.

    • @[email protected]
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      69 months ago

      valve said they would undo the bans based on this once amd gets rid of their anti lag software for the game

  • @[email protected]
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    9 months ago

    The game also supports NVIDIA Reflex technology, but Unlike Anti-Lag+ which works on a driver level, Reflex is incorporated into the game itself.

    This shows how Nvidia’s size and money allow it to improve its market position without necessarily having better tech. They may sign deals with game developers to implement Nvidia-exclusive features rather than have to tamper with DLLs and such.

    • Bythe
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      89 months ago

      Or…you know… they actually provide a SDK for devs to implement it (unli’e AMD).

      • @[email protected]
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        9 months ago

        Not sure what you mean, obviously they must provide some bindings for developers to actually use their product.

        But it’s not enough to offer a solution — you need to get people to use it. Doing it this way means Nvidia has to go out and convince studios to spend the effort, provide assistance if necessary, etc — which plays to its strengths as market leader, because it doesn’t require their product to be better, it “just” requires more employees and business contacts.

        AMD, being smaller, instead goes for a riskier lower-level approach that needs less contact with developers, hopefully side-stepping the need to extend resources to drive adoption, because games get the feature “for free”.

  • Skelectus
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    19 months ago

    Surely Valve is reversing these? I’d be pretty pissed.