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By that same logic: it costs a couple of cents to burn a dvd or to transfer a few gigabytes, yet games costs $60.
All the commenter above you is saying is don’t mix up the cost to develop with the cost to mass produce,
…and the video game industry makes more money than any other entertainment industry. Yes, these things should cost more than just their production cost, but there is currently an obscene amount of money being made by the people at the top of these industries - y’know, the ones whose main role in making and distributing the product is just already being obscenely wealthy. And while I don’t really care if AAA games are overpriced if they’re only $60, I do care if life-saving meds are being held for ransom.
Do y’all need reminded that insulin, a life-or-death drug that’s been around since the fucking 1920s, only costs at most $10 to make but currently retails for up to $300 a vial? It does not fucking matter whether or not this particular treatment should cost $13 or $90, the markup on any life saving drug being over 1,000% is blatant price gauging at the expense of human life, and the fact that the pharmaceutical industry does this all the time is common fucking knowledge. Anything approaching a defense of this shit either is in fact astroturfing or is so braindead as to call it a necessity that a publicly traded company demand the sick either choose debt or the grave.
That cost to develop was likely not borne by Pfizer in the first place.
https://jacobin.com/2023/09/big-pharma-research-and-development-new-drugs-buybacks-biden-medicare-negotiation
Game DVDs are not lifesaving drugs.