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IMO players should feel like badasses. Rolls are for when they’re doing something the hero in an action movie might fail at. This doesn’t mean that the game shouldn’t be challenging, but rather that the players should feel challenged by powerful foes, not by mooks. Thus I think the solution is simply not to require a roll when an ordinary person would have the skills to succeed with certainty. The barbarian would automatically succeed (at least on the surface level) in this situation.
I would only require a roll if:
Can I play at your table?