Game Information
Game Title: Baldurās Gate 3
Platforms:
- PC (Aug 3, 2023)
- PlayStation 5 (Sep 6, 2023)
Trailers:
- Baldurās Gate 3 Opening Cinematic
- Baldurās Gate 3 World Gameplay Reveal Announcement
- Baldurās Gate 3 - Official Announcement Trailer
Developer: Larian Studios
Review Aggregator:
OpenCritic - -1 average - -1% recommended - 13 reviews
Critic Reviews
ACG - Jeremy Penter - Unscored
Video Review - Quote not available
Attack of the Fanboy - Noah Nelson - Unscored
Baldurās Gate 3 shocks me with itās high level of player freedom found in customization, decisions, and consequences, and the compelling stories, both micro and macro, mixed with the expansive gameplay possibilities.
Checkpoint Gaming - Edie W-K - Unscored
Although my time with the game hasnāt been enough to yet form a full critique, I can already tell that Baldurās Gate 3 is a very impressive feather in Larian Studioās cap.
GGRecon - Ava Thompson-Powell - Unscored
Larian Studios is on a heck of a hot streak, and Baldurās Gate 3ās early signs suggest it could be the studioās biggest success to date. With rich lore and ample customisation for how you approach the world alongside gorgeous visuals, itās shaping up to be a title that Iāll remember for a long time - and Iām only in Act 1.
GamesRadar+ - Ali Jones - Unscored
For now, suffice to say that Baldurās Gate 3 feels a little bit like Larian has accomplished the impossible. This is an entire, years-long pen-and-paper roleplaying campaign realized in beautiful fidelity, in a way that brings every tiny detail of your mindās eye to life.
GamingTrend - David Flynn, Ron Burke - Unscored
They simply donāt make āem like this, and I canāt wait to experience all this game has to offer.
IGN - Leana Hafer - Unscored
On the whole, I really am loving Baldurās Gate 3 so far.
PCGamesN - Paul Kelly - Unscored
Baldurās Gate 3ās world is beautiful, layered and complex, and challenges you to attack it how you want. And though this is what makes it a little daunting, itās also what makes me eager to dive back in and see where the adventure is going.
Screen Rant - Cody Gravelle - Unscored
Baldurās Gate 3 is imposing in stature and its best moments are truly memorable, but some early issues with scale suggest an uneven experience.
Wccftech - Francesco De Meo - Unscored
As of now, however, I feel Larian Studios has done a tremendous job, creating one, if not the most engaging cRPG in a very long time.
We Got This Covered - Ash Martinez - 4.5 / 5
An excellent follow-up to its decades-old predecessor, āBaldurās Gate IIIā sets a new gold standard for RPGs in the modern age. Though it has its fair share of buggy problems, the vibrant world, intriguing storytelling, and captivating gameplay more than make up for its shortcomings.
ZTGD - Terrence Johnson - 9.5 / 10
The team at Larian Studios are to be commended, Baldurās Gate 3 is nothing short of a masterpiece when it comes to RPGās.
eXputer - Huzaifah Durrani - 5 / 5
Baldurās Gate 3 is one of the greatest RPGs of all time, and a testament to the talent of developer Larian Studios.
Thanks to @[email protected]
I have. One small caveat is that I was using the deck to stream it from my Desktop where I have much better hardware (and Iāve noticed that some games play differently locally on the Deck vs streaming, so YMMV).
I played probably 2 hours so far. I wasnāt able to get the controls to work comfortably. I tried 2 of the top listed control configs without much success.
There are a lot of camera controls, like camera rotation, elevation changes, etc and they just arenāt intuitive. One mapped camera rotation to L1 and R1, one mapped it to the back L and R keys (L4 and R4 I think).
None of the configs seemed to support using the analog sticks or d-pad to navigate/make ui selections so instead youāre stuck using the right touchpad to control the mouse cursor and R2 for selecting/left click.
For context, I enjoyed Divinity 2 massively on PC with an Xbox controller, and I feel like it was much more intuitive.
If anyone has any suggestions, Iām itching to play it, but until I find a better solution keyboard and mouse might be the best way.
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Controller support is pretty good. Iām playing with a PS5 controller and pretty much the whole interface has been redesigned to fit it. It feels like it was an experience designed to fit the systems of the game opposed to fit a controller onto the PC release of the game.
Most annoying for me was End Turn was mapped to Y/Triangle and I kept pressing it. I swapped it to R2 and havenāt had any more slipups.
Thereās refinements and QoL changes to be made for sure, but Iāve been surprised at how well it plays so far.
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