• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • cryptiod137@lemmy.world
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    1 year ago

    There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.

    • MrNesser@lemmy.world
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      1 year ago

      I think people expected a CS2 with at least some of the cS1 dlc as standard (at least parks) instead we got a base game and then told there wouldn’t be a mod loader and we couldn’t use the steam library. That’s effectively nuked the ability for the community to “fix” the game.

      • Corroded@leminal.space
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        1 year ago

        Gamers in general are just very entitled, and very unforgiving

        Didn’t the sequel have some pretty large problems on launch?

        • CALIGVLA@lemmy.dbzer0.com
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          1 year ago

          Nah man, that’s just entitlement. Wanting your $50 game to work well when you buy it is peak entitlement, you should be happy your game is running at 10fps with your 4080 RTX.

          • Corroded@leminal.space
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            1 year ago

            There’s always going to be a small group of people who take things too far once a game gets popular enough. I don’t think it’s right but I’d say it’s to be expected