Here is the story: I decided to buy a good and expensive controller for my PC for the first time, after 3 decades of using stock dualshocks and cheap knock-off brands. Googled “best controller for PC”, found a lot about elite series 2 controllers. Got excited about it (primarily the back-grip buttons and adjustable stick tightness), bought it.

After a month of playing Binding of Isaac I have decided to play some Doom Eternal to learn the hot new aiming technique - flick stick. Only to realize that this elite controller, that costs 130€ for the base kit, in current year, comes WITHOUT the gyro.

I honestly wish at least one of 5 reviews I watched and read mentioned this detail.

Is there any accessory I can acquire to get gyro, or would I have better luck returning the controller and buying something else?

Edit: I actually like everything else about the device, and not having the gyro is not exactly the deal breaker, but c’mon people

  • Hundun@beehaw.orgOP
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    1 year ago

    Gyro has been present in Sony controllers since Dualshock 3. All of the Nintendo controllers I ever used had it. Steam deck has it. I honestly assumed it is a standard feature.

    • SternburgExport@feddit.de
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      1 year ago

      I‘ve have a PS3 and PS4 and can‘t think of a single game that uses this feature. When I say widespread I don’t mean the hardware, but how it is implemented in software.

      • averyminya@beehaw.org
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        1 year ago

        All PC games support gyro if they’re played with SteamAPI and the controller has gyro support. You can configure it however you want, it’s just a controller function being bound to an input.

        You can even add gyro support to games that never had it, like PS2 and GameCube games. Because, again, it’s just a method of input.