Blood circle on the ground? What do you mean? That was always there!
Blood circle on the ground? What do you mean? That was always there!
Sounds like you want a DAM (Digital Asset Management)
Maybe have a look at https://www.resourcespace.com/
I haven’t tested it, I just fetched it from awesome-selfhosted.net/
Which is funny, because computer games didn’t have any kind of story at the beginning (look at pong, tetris, qbert, asteroids etc.)
What would be a better alternative in your opinion?
For example. In cyberpunk you are forced to first person in combat. That means to look around a corner you have to put yourself in danger. To mitigate this you can invest in certain cyber ware to see through walls or throw recon grenades. If you would be able to use third person you could just move your camera to look around an object. You would have to design the encounters with that in mind and the thinks like recon grenades or looking through walls get less interesting if you allow the view of the player to fly around without getting in danger. As you can guess I don’t like this and consider it cheesing. Similar example for kingdom come. There are medieval helmets in the game where you can pull the front piece down. That will impair your field of View. But you get more protection. But this could just be cheesed by turning on third person.
This kind of stuff I mean by cheesed.
Please no. They committed to first person and the game is better for it. Not many games have the commitment for it and that is really sad. I really really dig first person only because it let’s the developers design the game around that without players cheesing the mechanics.
The only other game that comes to mind as commited as cyberpunk was kingdom come deliverance which was also better for it.
Plus there is a native Linux version!
Well it is a game/story from Sam lake, for me that means good. I hope he has a few more games in him.
You are aware that digital goods do not have a supply in the traditional sense, right? I can buy 500000000 copies of your data and you still will have more of it. Its not possible to apply supply and demand to digital goods because we have unlimited amounts of them.
And btw what you are saying is quite similar to what I described. The price is found via establishing the amount of money in the market and the willingness to spend. That kinda is a way of looking at the possibility of demand.
But anyway. The key difference, probably, is looking at who is aiming for what. The companies are looking at extracting maximum value for them. You seem to dislike that.
Well… How do you think a price for a product is found in capitalism? You try to find the sweet spot between too cheap and too expensive. When you are cheap more people buy, if you are expensive less people buy. Therefore there is a sweet spot where you make the most money. This obviously is dependent on the people in the market and the money they have. Of course the game publisher can go to the poor people and say that they want 500 money for their stuff. But they don’t have that, so they won’t pay it because they literally can’t.
Long story short, this is not subsidising, this is publishers extracting the most amount of money from that specific market. Its called capitalism. Love it or hate it.
And of course products cost different amount of money around the world. Every market is different.
Just have a look at the dev diaries. For me personally its the overhaul of pretty much all simulation engines (traffic, weather, water, wind, people etc.) and that they solved (apparently) the single thread problem of their traffic simulation. For me CS1 was bottlenecked when the cities became to big and the traffic could only be simulated on one core. There is a limit to that. But my cpu was otherwise idle. I have hope that this is now solved. Plus there is apparently no agent limit anymore. So a town of 500000 could in theory simulate all people individually, CS1 couldn’t.
I really like wekan for this. It’s straightforward. Gets updates. And is flexible in terms of adding new fields to cards etc.
Nah, let’s go back to newsgroups
Have a look at umami https://github.com/umami-software/umami
To me the game is just not… captivating. The scale doesn’t work for me. The spaces are not interconnected. I get no feeling for the places… that way I can’t really wander and find interesting stuff. Additional the writing is very… random? Way too many fetch quests. BG3 is way more enjoyable too me. Starfield has lots of stuff, but I don’t care about said stuff. I think they messed up the scale. Skyrim had this nice approach how they handled the size of the cities. The cities were about showing the feeling of the city, not the actual size. That way the cities are idealised Spaces that are extremely memorable too me. Here they tried to scale them more realistically but don’t have much content to fill them with… So much emptiness!
I’m honest, I don’t understand that analogy.
Well, sometimes, because writing 1,3333333333333 is shitty :P, in those seldom cases I rather write it as 1,1/3
I really dont get why it should be more precise… Precision is dependent on my measurement and calculation. How can it be dependent on units? (if you smaller units as needed by your measurement and calculation)
I doubt that very much. Just yesterday I checked out the product page of the new DJI Air 3 and compared it with the Air 2. One of the new features is a bigger sensor compared to the old one. So I wanted to see how much bigger it got. For some reason though DJI only lists their sensor sizes in fractions. The Air 3 has a sensor size of 1/1.3 Inch and the Air 2 1/2 Inch. To be honest. I thought shortly about that and then concluded I would have to do math to compare those two and did something else with my life. I know how to convert between different bases but honestly - why should I? This is weird! Why use random switching fractions for anything? Fractions are only useful to display numbers that would be hard to express in decimal. And that is mainly 1/3 and 2/3! Which to be honest I dont encounter that much in my life.
Excuse me? Whimsical? I did enjoy being a disco infused communism cop with a brain the size of earth that may have been addicted to every substance.