• @[email protected]
    link
    fedilink
    English
    1013 hours ago

    Having a complaint of them implementing anti-cheat and another about everyone cheating is interesting

    Not being able to self host is the cause of both problems

    • @[email protected]
      link
      fedilink
      English
      11
      edit-2
      13 hours ago

      They could’ve started with anti cheat on the server side first. Characters were teleporting, money was appearing out of thin air, people were invulnerable, etc. Basic shit that doesn’t need any client side changes.

      And yeah, being able to run your own servers would be preferable.

      • ℍ𝕂-𝟞𝟝
        link
        fedilink
        English
        412 hours ago

        If it was only that but their other game was apparently leaking IPs of peers, so some troll DDOSed some streamer so hard they needed to switch ISPs.

      • @octoblade
        link
        English
        212 hours ago

        GTA Online isn’t server based, it is peer-to-peer. Hence why it is so easy to cheat. Rockstar decided to use the cheaper option instead of the much better option.