They could’ve started with anti cheat on the server side first. Characters were teleporting, money was appearing out of thin air, people were invulnerable, etc. Basic shit that doesn’t need any client side changes.
And yeah, being able to run your own servers would be preferable.
GTA Online isn’t server based, it is peer-to-peer. Hence why it is so easy to cheat. Rockstar decided to use the cheaper option instead of the much better option.
They could’ve started with anti cheat on the server side first. Characters were teleporting, money was appearing out of thin air, people were invulnerable, etc. Basic shit that doesn’t need any client side changes.
And yeah, being able to run your own servers would be preferable.
If it was only that but their other game was apparently leaking IPs of peers, so some troll DDOSed some streamer so hard they needed to switch ISPs.
GTA Online isn’t server based, it is peer-to-peer. Hence why it is so easy to cheat. Rockstar decided to use the cheaper option instead of the much better option.