• @[email protected]
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      61 year ago

      I guess that makes me number 3?

      The ending was a bit silly, but the Qunari storyline was fucking incredible.

      • stopthatgirl7
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        41 year ago

        When I found out that fight with Orsino had been mandated by higher ups who demanded another boss fight be added, it explained so much.

        • @[email protected]
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          21 year ago

          What exactly do you mean by that? Like, he could have indeed been a well meaning mage just trying to live under templar thumbs? Instead of also being exactly the smoking gun?

          • stopthatgirl7
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            31 year ago

            The Orsino fight doesn’t make much sense if you side with the mages - there was no reason for him to go Akira monster when he did. Even BioWare acknowledged how little sense it made, in a conversation you can have with Varric in Inquisition.

    • @[email protected]
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      61 year ago

      Listen, it might’ve looked cheap as fuck, but I found a certain charm in the “every dungeon interior is just one of three dungeons with different parts blocked off”. Plus the combat flowed really well. I played that whole game through like… 5 times. One right after the other.

      • @[email protected]
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        51 year ago

        If you play it after coming off Mass Effect 1, the “every colony bunker or mine is one of three options” regardless of the planet just becomes part of that Old BioWare’s aesthetic.

    • stopthatgirl7
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      61 year ago

      I’m also one of that small number. It’s actually my favorite in the series.

      Mass Effect 2 is also my least favorite in the series, so I know I’m in the minority for both franchises.

      • @[email protected]
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        11 year ago

        If they hadn’t reused the maps it’d been remembered as one of the greats.

        I also thought the balance on Nightmare or whatever was an atrocious mix of ubertank enemies and getting one-shot by rogues but the actual story and companions were fantastic.

        • stopthatgirl7
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          41 year ago

          I can only imagine how good DA2 would have been if BioWare had been given more than a year and a half to make it.