• @[email protected]
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    61 year ago

    Listen, it might’ve looked cheap as fuck, but I found a certain charm in the “every dungeon interior is just one of three dungeons with different parts blocked off”. Plus the combat flowed really well. I played that whole game through like… 5 times. One right after the other.

    • @[email protected]
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      51 year ago

      If you play it after coming off Mass Effect 1, the “every colony bunker or mine is one of three options” regardless of the planet just becomes part of that Old BioWare’s aesthetic.