• @[email protected]
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    146 months ago

    They can’t and said as much for specifically this reason. Probably the best video game to come out in recent memory, but people will still bitch.

    • @[email protected]
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      6 months ago

      No, they can, they just have to accept that it isn’t supposed to be a balanced experience in the first place. It was an absolute blast in throne of Bhaal. They would need a story that actually justifies it though.

      Also, is anyone actually “bitching” about it? people just want more bg3 with their character and who can blame them for that?

      • @[email protected]
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        66 months ago

        Just to be technical, here… Those past games, BG1 and BG2, utilized a very different ruleset (the ADND ruleset, if I recall correctly) to the ruleset BG3 utilized (5e). While they share a lineage, ADND and 5e are quite different.

        • @[email protected]
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          46 months ago

          It’s a game. The fact that they use 5e for most things, doesn’t mean they can’t include other rules or explanations. A wish spell might not even exist in this universe, and it would be fine. Revivify scrolls don’t exist and don’t work this way in 5e. There are no “surfaces” in 5e like they exist in bg3. A lot of feats are changed (so far as to even break bounded accuracy). They could easily implement lvl20, but they decided to end the game around 12, which is fair. Let’s not act as if they had no choice though

          • @[email protected]
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            6 months ago

            Easily implemented level 20? Most tabletop game masters can’t implement a level 20 game without the limitations of a video game. They invariably wind up cartoonish, broken, and unbalanced. There is a reason there is only one official adventure that even ranges up to 20. Balance may not matter to you but It does matter for a game.

          • @[email protected]
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            26 months ago

            You’re absolutely right… it’s a game. Larian could do whatever they wish. Then again, what’s the point of utilizing an IP and Ruleset for your game if you’re not planning to adhere to that IP and Ruleset as closely as you can within the limitations of PC game? And if you do adhere (as much as you can) to the rules, then there are going to be some things that are possible in one ruleset that are not possible in another (and vice versa) while maintaining a fun player experience in a medium (PC gaming) that cannot adapt rules like a human can while still being accurate enough for those players that know the ruleset and those that have never used that ruleset before.