• @[email protected]
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    fedilink
    611 months ago

    That’s not what a “game” is. A “game” has interactivity and would not be solved by the computer automatically

      • @[email protected]
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        fedilink
        111 months ago

        That’s kind of where I was going with this. I suppose human input itself could be solved using some quantum function, but the statistical average of all human input would probably not yield a successfully completed game. At least, if achievement metrics on Steam are anything to go by.

    • @pantyhosewimp
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      211 months ago

      Yeah, I’m picturing 500 headless window processes that – if you connected to them with a display – would show a different game screen variation of “press any key to start “.