Well, this is hardly unexpected.
Still, considering how PvE was supposed to be the pillar of Overwatch “2”, and the outwards-facing reason for the switchover, it’s sad. There was actually some cool promise in those PvE ideas, and now even the “light” version seems to be cancelled.
Why do companies not want money but yet screen and shout about wanting money?
They were able to sell a video game which came with an IOU instead of a major component. I think they kept a lot of money by doing that