• @[email protected]
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    7 months ago

    Game companies sure are completely disconnected from their audience these days.

    When I was growing up, game companies were happy that their games became popular. There was none of this shit going on.

    • @[email protected]
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      437 months ago

      I don’t know when you grew up, but game publishers have a long history of fucking things up. Rushing development, buying studios and firing the core staff were and are frequent stories.

    • @[email protected]
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      257 months ago

      Just a few weeks ago helldivers was one of the poster child dev teams that got gamers and therefore deserve their success. What a turnaround…

      • @[email protected]
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        197 months ago

        Well they still are beholden to Sony executives that have no idea what gamers want unfortunately.

        • @[email protected]
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          7 months ago

          I still love Arrowhead. It’s not like their intention was to fuck over their players. I’m sure they’re not super happy about the situation. Though the team being who they are, they’re not exactly ones to take shit in any form lol. Which honestly makes them more enduring to me. Having suffered being a core BF5 player those devs these are not, DICE had bent over backwards to whoever screamed loudest on the subreddit which did nothing but damage the game and its lifespan. Granted this situation isn’t totally comparable, but the parallels are there.

      • @[email protected]
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        117 months ago

        their decision to use an unnecesary intrusive rootkit ai should have clued players into how little the devs care about the players

    • @[email protected]
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      127 months ago

      They don’t need to be connected to their audience. Dumbass people continue to buy loot crates, battle passes, unfinished early access games, overprices skins, etc…