Stick a fork in it, it’s done.

  • @[email protected]
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    912 months ago

    When you’ve already pissed on your customers, burned the house down, and shot the dog, the only people left using your software are clearly the die-hard masochists. Nothing left to lose.

    • @[email protected]
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      182 months ago

      Genshin Impact still runs on Unity, and MiHoYo is honestly big enough at this point that they could just buy out Unity altogether if the company hurts their bottom line.

      • ThrowawayOnLemmy
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        162 months ago

        Genshin is also big enough that they probably worked out a unique contract with Unity.

  • @[email protected]
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    2 months ago

    You know, if you’d asked me 6 months ago what Unity could do to lose even more goodwill with gamers, I would have said there was nothing, they were at the bottom. The fact that they were able to not only find but also pick literally the worst option on the planet is quite the achievement.

    A former EA and Zynga executive? One that specialized in mobile? Jesus Christ.

    • @[email protected]
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      212 months ago

      I imagine the discussions in the board room went something along the lines of “holy shit we’re screwed… Who can we call to cash out something while we still can?”

      • @[email protected]
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        92 months ago

        Considering Unity’s path to profitability basically seems to be “layoffs and prayers” I suspect you’re not far off :/

    • @[email protected]
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      72 months ago

      Well, now I am asking you… what could unity do in the next 6 months to loose even more goodwill with gamers?

      …Can’t wait to get back in 6 months and see how much more they have fucked up haha

      • @[email protected]
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        72 months ago

        I’d go for: some vaporous announcements about “upcoming great changes”, followed by Unity seeking additional investor money, then concluding with a new round of lay-offs just after that.

      • @[email protected]
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        42 months ago

        I’m gonna say going all in on mobile and abandoning everything else to languish. Acting like it’s still 2002 with Angry Birds and Candy Crush being the biggest games on the mobile market. That simple physics and matching block games are a quick turnaround with massive profit potential. Viewing mobile as the beginning of a massive gold rush, ignoring the fact that it was over a decade ago and the easy mobile money is now gone. Ignoring that competition came and saturated that market years ago.

        They’ll probably use some sort of justification based on mobile market share, Windows PC usage dropping for many in favor of tablets and phone-only usage. Ignoring the fact that they make a complicated video game engine geared towards complex, demanding, and immersive games, not towards the casual mobile market.

        I would have made this same prediction even without the new CEO coming from mobile, so that just compounds the chances of it happening IMO.

      • @[email protected]
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        2 months ago

        My bet on what they could do next to lose more goodwill is that they reintroduce the same scheme of charging for installs but with a slight difference that they will insist makes it totally different.

  • @[email protected]
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    582 months ago

    "… accelerate the Company’s revenue growth and profitability.”

    Yeah, that’s the problem.

  • Herr Woland
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    452 months ago

    Yet another brilliant move to support the Godot engine! Gotta thank unity for all the support

  • @[email protected]
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    2 months ago

    So they their last CEO is gon, who was an ex EA CEO, and now they are hiring another Ex EA executive…

    • @[email protected]
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      2 months ago

      Riccitiello is actually not gone it seems, he’s the chair of the board.

      So that influence is still there, not that it matters, we’ve moved on to other platforms where there’s still some trust (for now).

      Edit: I misread the sentence in the article, it seems the chair went to someone else

      • @[email protected]
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        32 months ago

        So they have a new CEO, but his boss is still the same guy that got them in this situation in the first place. Gotta love it.

    • @[email protected]
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      62 months ago

      It worked so well with the first! Didn’t you see all the publicity they got?? Everyone and their momma now has heard of Unity!

  • Altima NEO
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    242 months ago

    So after hiring the old EA CEO as their CEO and firing him, they hire another EA exec.

    Sounds like a good move…

  • @[email protected]
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    212 months ago

    As an indie developer, I began divesting from Unity when Riccitiello pushed Helgason out and took over.

    Back then, the predictable changes quickly rolled in: all the features were suddenly free (once, Unity’s business model was to sell their Pro version with additional features), developers were forced into subscription licenses, Unity began gathering investor money, then acquired a micro transaction business, then a telemetry business, then a video ad business…

    I assume Bromberg will merely be its second “new economy” CEO and continue to run Unity like Uber, with a hazy revenue model that probably circles around putting Unity into as many mobile shovelware games as possible to siphon money off the ads served via Unity’s ad network and micro transactions flowing through Unity’s micro payments business.

  • @bobgray123987
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    152 months ago

    This is just another tech dumpster fire.

  • Tempo
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    72 months ago

    For a second there I thought they were bringing in Don Mattrick. That would have really killed off Unity.

    Seriously, how many higher ups at EA go on to Zynga?