• kd637_mi@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    1
    ·
    edit-2
    2 years ago

    But the dice rolls are what make the character stats more impactful, without them you could do a Skyrim and use whatever you pick up. They help simulate a more frenetic fighting than can be displayed within the game, with enemies dodging and parrying blows.

    That last sentence I kind of made up but it sounds good, and I like the dice rolls. Also the leveling is good, minus the incentive to never not jump for acrobatics strength buffs.

    • ryathal@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      2 years ago

      The dice rolls just meant that if you have a weapon skill below about 30 you don’t hit anything ever, it didn’t simulate anything. If you want to show blocks and parries in a video game, then show them it’s not tabletop.

      The level system sucks in that you essentially want to build a character backwards and have major skills you didn’t actually use. Otherwise you leveled quickly but didn’t gain stats effectively.

      • LiquorFan@pathfinder.social
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 years ago

        I mean, if you have a weapon skill below 30 I don’t know why you are using that weapon. The leveling system in vanilla Morrowind has a bunch of weird stuff that might even be bugs, like endurance not giving you extra hit points for levels before you raised the stat. I would never recommend playing Morrowind vanilla though.

    • SuddenDownpour@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 years ago

      In all honesty, Skyrim Requiem gives me a good Morrowind gameplay experience without the dated gabbage (bar some sandboxy Morrowind mechanics that I’d like to see again), and I say this having liked the experience of playing Morrowind a couple years ago. There are much better ways to generate the feeling of character progression than dice rolls.

      • kd637_mi@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 years ago

        Interesting, I’ll have to check out Skyrim Requiem. I do think dice rolls are a perfectly valid way of representing character skill though. I’m fine with my characters missing in other games when it appears strange, so I’m fine with its implementation in Morrowind.