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That’s not what a “game” is. A “game” has interactivity and would not be solved by the computer automatically
TAS would like a word
That’s kind of where I was going with this. I suppose human input itself could be solved using some quantum function, but the statistical average of all human input would probably not yield a successfully completed game. At least, if achievement metrics on Steam are anything to go by.
Yeah, I’m picturing 500 headless window processes that – if you connected to them with a display – would show a different game screen variation of “press any key to start “.