@[email protected] to [email protected]English • 10 hours agoSony just axed the 60fps Bloodborne mod with a DMCA takedownwww.theverge.commessage-square16fedilinkarrow-up1118 cross-posted to: [email protected][email protected]
arrow-up1118external-linkSony just axed the 60fps Bloodborne mod with a DMCA takedownwww.theverge.com@[email protected] to [email protected]English • 10 hours agomessage-square16fedilink cross-posted to: [email protected][email protected]
minus-square@ReallyActuallyFrankensteinlinkEnglish16•6 hours agoWhat is the DMCA argument here? Does anyone know what was alleged by Sony? It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
minus-square@[email protected]linkfedilinkEnglish3•1 hour agoBloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
minus-square@[email protected]linkfedilinkEnglish3•6 hours agoCould be distributing a modified copy of a copyrighted binary.
minus-square@ReallyActuallyFrankensteinlinkEnglish2•6 hours agoPossible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…
What is the DMCA argument here? Does anyone know what was alleged by Sony?
It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
Could be distributing a modified copy of a copyrighted binary.
Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…