• @[email protected]
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      46 minutes ago

      Cough… Ahem…

      I dug this out of my history, and cannot recall if this included the mod or not… However, the PS4 emulator software (I got mine directly from the Discovery app repository on linux (flatpak maybe?)) seems pretty much built for this purpose, and made the patch installation process incredibly easy. It was all built into the emulator.

      If the emulator software itself (or the patches it retrieves) were removed, I don’t quite know exactly how to re-host that…

  • @ReallyActuallyFrankenstein
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    229 hours ago

    What is the DMCA argument here? Does anyone know what was alleged by Sony?

    It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.

    • @[email protected]
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      64 hours ago

      Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.

      • @[email protected]
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        62 hours ago

        The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator

      • @ReallyActuallyFrankenstein
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        49 hours ago

        Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…

    • @[email protected]
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      14 hours ago

      If there’s a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.

    • @[email protected]
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      2310 hours ago

      Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.

    • @[email protected]
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      39 hours ago

      If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.

  • @[email protected]
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    3812 hours ago

    Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release

    So they kind of stole the idea from him? It’s a serious copyright issue

    • @[email protected]
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      4011 hours ago

      $10 says they just copy his mod code, refactoring & obfuscate it, then sell it as remastered

    • @[email protected]
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      49 hours ago

      A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don’t get your hopes up for remaster.

      • @[email protected]
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        37 minutes ago

        Yeah we know… I think the issue is more about the insane amount of money Sony is leaving on the table here, and for no reason that anyone has ever been able to figure out.

        It’s like the only PS exclusive game that has yet to have a modern remaster. It also has to be the most popular PS exclusive released in the past ~20 years. One amateur modder has shown that it’s very possible, so it’s clearly not about technical hurdles… It just makes no goddamn sense.