• @[email protected]
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    204 months ago

    There are a ton of underwhelming and outright predatory single player games too. I think the biggest takeaway is that live service is the new hotness for over monetized live service games using popular IP and players should be extra wary of those games just like they should be for single player games.

    There are still a few live service games that are not predatory. I picked up Helldivers 2 for the $40 standard price and have unlocked all the warbonds and bought a chunk of the stuff off the super store with super credits earned in missions. While you can spend more money on the game if you want, it is not in your face or predatory at all. And they are keeping the living world changing on a constant basis.

    It can be done, just have to watch out for the worst offenders like Multiversus.

      • @[email protected]
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        54 months ago

        Lol I am on the opposite side of the spectrum. I’ve unlocked everything possible with medals and am constantly looking for them to add new content for me to spend them on.

      • @[email protected]
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        44 months ago

        It has a lot of bugs that are not due to the live service approach, and they are improving their patching process.

        The live service part about new missions and storyline can be joined at any time, no more complicated then when released.

      • Concetta
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        34 months ago

        But the legitimately nice thing about Helldivers is you can look through all of the updates, and decide which you want over time.

      • all-knight-party
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        24 months ago

        It’s slowed down now, and either way you can feel free to run missions at any difficulty you’re comfortable with to get equipment for viable builds.

    • @[email protected]
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      44 months ago

      I don’t care if it’s predatory; the server requirement means they can change that at any time. It also means that it’s not built to last like thousands of other quality games are. Helldivers 2 will be completely unplayable in 30 years, but we’ll still be able to play Baldur’s Gate 3 no matter what happens.

      • @[email protected]
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        34 months ago

        Not every game needs to be playable forever. Yes, BG3 should be playable indefinitely and with mods it would probably be worth it too!

        But there is also space for games that have a design for a shared group experience with a changing world that will result in a limited lifespan. If the world in HD2 didn’t chsnge and there wasn’t an evolving setting it would probaably grow stale a lot faster as the gsme play itself is repetitive. Events like wiping the automatons off the map and them reappearing are only clever once, and wouldn’t hold up on a replay. Without major orders there is less community engagement with the fantastic setting leading to more multiplayer dives once all the unlockable stuff has been unlocked.

        It is a different kind of game and there is space for that alongside the other replayable games that don’t have a limited lifespan. It isn’t like all the games similar to BG3 are going to hold up nearly as long as BG3 either, it stands out as one of the best of its genre.

        • @[email protected]
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          54 months ago

          Why not? Surely after some time, HD2 would be fun to replay, even if the content was the same as the last time. Not every game needs to be continually played forever, but games should be replayable forever. I still replay very linear games periodically even though I’m not seeing anything new, because I want to relive my memories of the game.

          Another option is procedural generation, which would work really well for HD2. That’s a pretty good stand-in for constantly evolving content.

          • @[email protected]
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            34 months ago

            The HD2 maps are procedurally generated so that they are not identical each time you play.

            The overall storyline is set, but they craft how it plays out in response to community engagement, which isn’t possible with random generation. We never would have had the mines vs orphans set up in random generation.

            • @[email protected]
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              34 months ago

              Sure, but once the storyline is played out, it could certainly be made available offline, no?

                • @[email protected]
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                  34 months ago

                  LAN and direct IP connections allow for network multiplayer games to work when official servers are no longer operational.

                  • @[email protected]
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                    24 months ago

                    And self-hosted servers are a thing. By “offline,” I mean “not connected to official servers.”

                  • @[email protected]
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                    14 months ago

                    I can play offline with tens of thousands of other players in a dynamic real time campaign on a LAN?

                    Neat!

                  • @[email protected]
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                    14 months ago

                    Lost Planet has a shared multiplayer experience with thousands of other players offline?

                    I guess the context of how many are sharing the multiplayer experience needs to be explicitly stated.

        • @[email protected]
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          24 months ago

          Not every game needs to be playable forever.

          Yes it does! To not allow for that is purposely delivering you a worse product than they ought to, not to mention destroying the history of our medium. It would be a damn shame if your favorite movie from 30 years ago didn’t survive long enough for you to see it. That these games are designed to disappear is completely unnecessary. If the game gets repetitive after a while, that just means it’s the same as every other video game. You had your fun, now put it down and play something else. In a world where your game lives on forever, words like “engagement” are meaningless. People will play a game as long as it’s fun. You can play a game multiplayer as long as you have a handful of people who want to play it with you. And if it takes decades for you to boot it up again, that’s fine too, as long as you’re able to run the server yourself.

            • @[email protected]
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              4 months ago

              Summer sports leagues aren’t a computer program that’s capable of being copy and pasted ad infinitum. You can play baseball forever without someone’s permission. You can play chess forever without someone’s permission. Live service games are basically like putting an expiration date on chess.

              • @[email protected]
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                4 months ago

                Sports are able to be replayed indefinitely.

                Summer sports leagues are specificly set up for a limited time engagement based on how the games play out and respond to the player base. It is a perfect comparison to well executed live service games.

                Not all gsmes need single player or long term playability just like not all games need online multiplayer.

                • @[email protected]
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                  24 months ago

                  No, it’s not. Because the sport doesn’t disappear when the league is over. If you want to run a league for StarCraft: Brood War, you can do that with a Discord server. If you want to run a league for Hyperscape, the game is fucking gone.