• @[email protected]
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    58 months ago

    I just want the macOS version of DF Steam. I bought that like two years ago when it came out to support.

  • @[email protected]
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    58 months ago

    I love dwarf fortress, but it easy to throw stones when your company consists of two people.

    • @[email protected]
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      208 months ago

      It’s a bit more than that with Kitfox involved, but I don’t see why that makes him wrong. Greed kills a ton of creativity in games. Not just layoffs but over aggressive monetization and fear of innovation.

    • @[email protected]
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      98 months ago

      Doesn’t make Tarn wrong.

      I feel it’s important to note that the brothers worked on this game for nearly twenty years, giving it away for free.

    • Neuromancer
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      28 months ago

      I know little about the game industry. I saw one person say it’s because of the high interest rates. Games cost so much to produce, they have to borrow most of it and the rates have screwed them.

      No idea if thats true.

        • Neuromancer
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          18 months ago

          I think you need to look at most companies. They are heavily in debt. So the profits just Ktlo and keep the payment paid.

      • @[email protected]
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        58 months ago

        The problem is capitalism, in general. But more specifically, it’s the current era of capitalism where line must always go up. Growth must be infinite.

        • Neuromancer
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          28 months ago

          Well under communism you wouldn’t have games or at least nothing like we have today. So I’ll take the capitalist approach. The idea of starving just doesn’t appeal to me.

          • @[email protected]
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            38 months ago

            Horseshit.

            You’re saying this in a thread about a game that is literally free and has been the passion project of two brothers for nearly 20 years.

            You might not see games like GTA or CoD. Might not. But even that’s still possible.

            • Neuromancer
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              18 months ago

              In twenty years they produced about a million in income. The budget for call of duty was 250 million dollars. Apples and oranges.

              • @[email protected]
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                18 months ago

                under communism you wouldn’t have games or at least nothing like we have today.

                My brother in Christ, I was refuting your point.

                • Neuromancer
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                  18 months ago

                  So we’d have some half ass game that took twenty years to produce? Well comrade, that refutes everything I said.

        • @[email protected]
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          8 months ago

          Just as one entertaining example, here in ontario the government sells weed, but at black market prices, and then when they couldn’t sell what they had, they let it sit so long it had to be destroyed rather than simply lowering the price. So, we’re 1. not interfering with the black market, 2. no longer accounting for supply and demand through price adjustment… and there’s no real reason why but pride. People are proud when the cost of the item they produce goes up, enjoy the income, and forget that it works the other way too. Flooding the market with cheap, good shit is considered shitting the bed, so to speak. Pandering twats…

          It used to be called collusion, but hey, usury used to be 3%. /shrug

          /end drug addict rant

  • @[email protected]
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    28 months ago

    All the layoffs were inevitable with the extremely obvious bubble in any computer related jobs. Same as dotcom bubble with a bunch of superfluous hires for superfluous tasks and ridiculous budgets that were not going to pan out. So yes now we’ll have tons of unemployed programmers and art departments from companies overhiring for at least a decade.